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5 changed files with 245 additions and 63 deletions
131
src/vulkan/vk_graphics_pipeline.rs
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131
src/vulkan/vk_graphics_pipeline.rs
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use crate::vulkan::vk_render_pass::VkRenderPass;
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use crate::vulkan::{VkDevice, VkShaderModule, VkSwapchain};
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use ash::vk;
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use std::ffi::CStr;
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use std::sync::Arc;
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pub struct VkGraphicsPipeline {
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device: Arc<VkDevice>,
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swapchain: Arc<VkSwapchain>,
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render_pass: Arc<VkRenderPass>,
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pipeline_layout: vk::PipelineLayout,
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pipeline: vk::Pipeline,
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vertex_shader: VkShaderModule,
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fragment_shader: VkShaderModule,
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}
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impl VkGraphicsPipeline {
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pub fn new(
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device: Arc<VkDevice>,
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swapchain: Arc<VkSwapchain>,
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render_pass: Arc<VkRenderPass>,
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) -> anyhow::Result<Self> {
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let shader_entry_name = CStr::from_bytes_with_nul(b"main\0")?;
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let vert_shader_module =
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VkShaderModule::from_spv_file(device.clone(), "res/shaders/main.vert.spv")?;
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let vert_shader_info = vk::PipelineShaderStageCreateInfo::default()
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.module(vert_shader_module.handle)
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.name(shader_entry_name)
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.stage(vk::ShaderStageFlags::VERTEX);
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let frag_shader_module =
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VkShaderModule::from_spv_file(device.clone(), "res/shaders/main.frag.spv")?;
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let frag_shader_info = vk::PipelineShaderStageCreateInfo::default()
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.module(frag_shader_module.handle)
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.name(shader_entry_name)
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.stage(vk::ShaderStageFlags::FRAGMENT);
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let shader_stage_create_infos = [vert_shader_info, frag_shader_info];
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let vertex_input_info = vk::PipelineVertexInputStateCreateInfo::default();
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let input_assembly = vk::PipelineInputAssemblyStateCreateInfo::default()
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.topology(vk::PrimitiveTopology::TRIANGLE_LIST);
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let viewport = vk::Viewport::default()
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.width(swapchain.surface_resolution.width as f32)
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.height(swapchain.surface_resolution.height as f32)
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.max_depth(1.0);
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let scissor = vk::Rect2D::default().extent(swapchain.surface_resolution);
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let viewports = [viewport];
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let scissors = [scissor];
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let viewport_state = vk::PipelineViewportStateCreateInfo::default()
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.viewports(&viewports)
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.scissors(&scissors);
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let rasterizer = vk::PipelineRasterizationStateCreateInfo::default()
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.polygon_mode(vk::PolygonMode::FILL)
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.cull_mode(vk::CullModeFlags::BACK)
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.front_face(vk::FrontFace::CLOCKWISE)
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.line_width(1.0);
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let multisampling = vk::PipelineMultisampleStateCreateInfo::default()
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.rasterization_samples(vk::SampleCountFlags::TYPE_1)
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.min_sample_shading(1.0);
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let color_blend_attachment = vk::PipelineColorBlendAttachmentState::default()
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.color_write_mask(vk::ColorComponentFlags::RGBA);
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let attachments = [color_blend_attachment];
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let color_blending =
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vk::PipelineColorBlendStateCreateInfo::default().attachments(&attachments);
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let dynamic_state = vk::PipelineDynamicStateCreateInfo::default()
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.dynamic_states(&[vk::DynamicState::VIEWPORT, vk::DynamicState::LINE_WIDTH]);
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let pipeline_layout_info = vk::PipelineLayoutCreateInfo::default();
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let pipeline_layout = unsafe {
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device
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.handle
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.create_pipeline_layout(&pipeline_layout_info, None)?
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};
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log::debug!("Pipeline layout created ({pipeline_layout:?})");
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let pipeline_info = vk::GraphicsPipelineCreateInfo::default()
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.stages(&shader_stage_create_infos)
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.vertex_input_state(&vertex_input_info)
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.input_assembly_state(&input_assembly)
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.viewport_state(&viewport_state)
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.rasterization_state(&rasterizer)
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.multisample_state(&multisampling)
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.color_blend_state(&color_blending)
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.dynamic_state(&dynamic_state)
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.layout(pipeline_layout)
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.render_pass(render_pass.handle);
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let pipeline = unsafe {
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device
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.handle
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.create_graphics_pipelines(vk::PipelineCache::null(), &[pipeline_info], None)
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.map_err(|(_, error)| error)?[0]
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};
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log::debug!("Pipeline created ({pipeline_layout:?})");
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Ok(Self {
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device,
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swapchain,
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render_pass,
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pipeline_layout,
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pipeline,
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vertex_shader: vert_shader_module,
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fragment_shader: frag_shader_module,
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})
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}
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}
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impl Drop for VkGraphicsPipeline {
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fn drop(&mut self) {
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unsafe {
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self.device.handle.destroy_pipeline(self.pipeline, None);
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log::debug!("Pipeline destroyed ({:?})", self.pipeline);
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self.device.handle.destroy_pipeline_layout(self.pipeline_layout, None);
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log::debug!("Pipeline layout destroyed ({:?})", self.pipeline_layout);
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}
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}
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}
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