Begin work on uniform data

This commit is contained in:
Florian RICHER 2024-12-17 23:41:33 +01:00
parent 864c558db7
commit ec6e0c28be
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77
2 changed files with 26 additions and 7 deletions

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#version 450 layout (location = 0) in vec2 position; layout (location = 1) in vec3 color; layout (location = 0) out vec3 fragColor; void main() { gl_Position = vec4(position, 0.0, 1.0); fragColor = color; }
#version 450 layout (location = 0) in vec2 position; layout (location = 1) in vec3 color; layout (location = 0) out vec3 fragColor; layout (set = 0, binding = 0) uniform MVP_Data { mat4 model; mat4 view; mat4 projection; } uniforms; void main() { gl_Position = vec4(position, 0.0, 1.0); fragColor = color; }