Add logical device struct and surface handling for Vulkan
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Introduce the VkLogicalDevice struct and add surface creation logic in VkInstance. Also, import necessary extensions and refine Vulkan physical device and window handling. Included a dependency on 'anyhow' for error management.
This commit is contained in:
Florian RICHER 2024-11-10 18:18:59 +01:00
parent 4048937a6c
commit da0be47b14
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77
14 changed files with 258 additions and 153 deletions

63
src/display/window.rs Normal file
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use std::ffi::c_char;
use winit::event::WindowEvent;
use winit::event_loop::ActiveEventLoop;
use winit::raw_window_handle::HasDisplayHandle;
use winit::window::WindowId;
pub struct Window {
handle: Option<winit::window::Window>,
window_attributes: winit::window::WindowAttributes
}
impl Window {
pub fn new(window_attributes: winit::window::WindowAttributes) -> Self {
Self {
handle: None,
window_attributes,
}
}
pub fn create_window(&mut self, event_loop: &ActiveEventLoop) -> anyhow::Result<()> {
let window = event_loop.create_window(self.window_attributes.clone())?;
self.handle = Some(window);
Ok(())
}
pub fn required_extensions(&self) -> anyhow::Result<Vec<*const c_char>> {
let display_handle = self.handle
.as_ref()
.ok_or_else(||anyhow::anyhow!("Window not found"))?
.display_handle()?;
#[allow(unused_mut)]
let mut extension_names = ash_window::enumerate_required_extensions(display_handle.as_raw())?
.to_vec();
#[cfg(any(target_os = "macos", target_os = "ios"))]
{
extension_names.push(ash::khr::portability_enumeration::NAME.as_ptr());
// Enabling this extension is a requirement when using `VK_KHR_portability_subset`
extension_names.push(ash::khr::get_physical_device_properties2::NAME.as_ptr());
}
Ok(extension_names)
}
pub fn handle(&self) -> Option<&winit::window::Window> {
self.handle.as_ref()
}
pub fn window_event(&mut self, _event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
match event {
WindowEvent::RedrawRequested => {
match self.handle.as_ref() {
Some(window) => window.request_redraw(),
None => log::warn!("Redraw requested but no window found")
}
}
_ => (),
}
}
}