Add logical device struct and surface handling for Vulkan
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Introduce the VkLogicalDevice struct and add surface creation logic in VkInstance. Also, import necessary extensions and refine Vulkan physical device and window handling. Included a dependency on 'anyhow' for error management.
This commit is contained in:
Florian RICHER 2024-11-10 18:18:59 +01:00
parent 4048937a6c
commit da0be47b14
Signed by: florian.richer
GPG key ID: C73D37CBED7BFC77
14 changed files with 258 additions and 153 deletions

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@ -1,52 +1,70 @@
use std::fmt::{Display, Formatter};
use winit::{
application::ApplicationHandler, event::WindowEvent, event_loop::ActiveEventLoop, raw_window_handle::{HasDisplayHandle, DisplayHandle, HandleError}, window::{Window, WindowId}
};
use winit::window::WindowAttributes;
use crate::vulkan::VkInstance;
use ash::vk::QueueFlags;
use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::ActiveEventLoop;
use winit::window::{WindowId};
use crate::display::window::Window;
use crate::vulkan::{VkInstance, VkPhysicalDevice};
pub struct App {
window_attributes: WindowAttributes,
window: Option<Window>,
instance: Option<VkInstance>,
window: Window,
instance: Option<VkInstance>
}
impl App {
pub fn new(window_attributes: WindowAttributes) -> Self {
pub fn new(window: Window) -> Self {
Self {
window_attributes,
window: None,
instance: None,
window,
instance: None
}
}
}
impl HasDisplayHandle for App {
fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
self.window.as_ref()
.ok_or_else(|| HandleError::Unavailable)?
.display_handle()
fn init_vulkan(&mut self) {
let required_extensions = self.window
.required_extensions()
.expect("Unable to get required required extensions");
log::info!("Initializing Vulkan instance");
let instance = VkInstance::new(&required_extensions);
log::info!("Vulkan instance created");
log::info!("\t{}", instance);
let surface = instance.create_surface(&self.window)
.expect("Unable to create surface");
let mut physical_devices = instance.get_physical_devices();
physical_devices.sort_by(|a, b| b.priority().cmp(&a.priority()));
let (physical_device, queue_family_index) = physical_devices
.iter()
.find_map(|physical_device| {
physical_device.queue_family_properties
.iter()
.enumerate()
.find_map(|(index, queue_family_property)| {
if surface.physical_device_queue_supported(physical_device, index as u32).unwrap_or(false) {
Some((physical_device, index as u32))
} else {
None
}
})
})
.expect("Unable to find suitable device");
self.instance = Some(instance);
}
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
self.window = event_loop
.create_window(self.window_attributes.clone())
.ok();
self.window.create_window(event_loop)
.map_err(|err| format!("Failed to create window: {}", err))
.unwrap();
self.instance = self.window
.as_ref()
.and_then(|w| Some(VkInstance::new(w)));
if let Some(instance) = self.instance.as_ref() {
let physical_devices = instance.get_physical_devices();
log::info!("Physical Devices:");
for physical_device in physical_devices {
log::info!("{}", physical_device)
}
}
self.init_vulkan();
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, id: WindowId, event: WindowEvent) {
@ -55,10 +73,7 @@ impl ApplicationHandler for App {
log::info!("The close button was pressed; stopping");
event_loop.exit();
}
WindowEvent::RedrawRequested => {
self.window.as_ref().unwrap().request_redraw();
}
_ => (),
_ => self.window.window_event(event_loop, id, event),
}
}
}

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@ -1,2 +1,5 @@
mod app;
pub use app::App;
mod window;
pub use app::App;
pub use window::Window;

63
src/display/window.rs Normal file
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@ -0,0 +1,63 @@
use std::ffi::c_char;
use winit::event::WindowEvent;
use winit::event_loop::ActiveEventLoop;
use winit::raw_window_handle::HasDisplayHandle;
use winit::window::WindowId;
pub struct Window {
handle: Option<winit::window::Window>,
window_attributes: winit::window::WindowAttributes
}
impl Window {
pub fn new(window_attributes: winit::window::WindowAttributes) -> Self {
Self {
handle: None,
window_attributes,
}
}
pub fn create_window(&mut self, event_loop: &ActiveEventLoop) -> anyhow::Result<()> {
let window = event_loop.create_window(self.window_attributes.clone())?;
self.handle = Some(window);
Ok(())
}
pub fn required_extensions(&self) -> anyhow::Result<Vec<*const c_char>> {
let display_handle = self.handle
.as_ref()
.ok_or_else(||anyhow::anyhow!("Window not found"))?
.display_handle()?;
#[allow(unused_mut)]
let mut extension_names = ash_window::enumerate_required_extensions(display_handle.as_raw())?
.to_vec();
#[cfg(any(target_os = "macos", target_os = "ios"))]
{
extension_names.push(ash::khr::portability_enumeration::NAME.as_ptr());
// Enabling this extension is a requirement when using `VK_KHR_portability_subset`
extension_names.push(ash::khr::get_physical_device_properties2::NAME.as_ptr());
}
Ok(extension_names)
}
pub fn handle(&self) -> Option<&winit::window::Window> {
self.handle.as_ref()
}
pub fn window_event(&mut self, _event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
match event {
WindowEvent::RedrawRequested => {
match self.handle.as_ref() {
Some(window) => window.request_redraw(),
None => log::warn!("Redraw requested but no window found")
}
}
_ => (),
}
}
}