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5 changed files with 245 additions and 63 deletions
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@ -1,8 +1,6 @@
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use crate::vulkan::vk_shader_module::VkShaderModule;
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use crate::vulkan::{VkDevice, VkInstance, VkPhysicalDevice, VkSurface, VkSwapchain};
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use crate::vulkan::vk_render_pass::VkRenderPass;
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use crate::vulkan::{VkDevice, VkGraphicsPipeline, VkInstance, VkPhysicalDevice, VkSurface, VkSwapchain};
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use ash::vk;
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use ash::vk::PrimitiveTopology;
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use std::ffi::{CStr, CString};
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use std::sync::Arc;
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pub struct VkRenderContext {
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@ -29,7 +27,7 @@ impl VkRenderContext {
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Some(vk::QueueFlags::GRAPHICS),
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Some(&surface),
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)
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.ok_or_else(|| anyhow::anyhow!("Unable to find physical device"))?;
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.ok_or_else(|| anyhow::anyhow!("Unable to find physical device"))?;
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log::debug!(
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"Selected queue {properties:#?} for physical device {:?}",
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physical_device.properties.device_name_as_c_str()
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@ -48,69 +46,51 @@ impl VkRenderContext {
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&physical_device,
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)?);
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let shader_entry_name = CStr::from_bytes_with_nul(b"main\0")?;
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let render_pass = Arc::new(VkRenderPass::new(
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device.clone(),
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swapchain.clone(),
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)?);
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let vert_shader_module =
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VkShaderModule::from_spv_file(device.clone(), "res/shaders/main.vert.spv")?;
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let pipeline = Arc::new(VkGraphicsPipeline::new(
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device.clone(),
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swapchain.clone(),
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render_pass.clone(),
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)?);
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let vert_shader_info = vk::PipelineShaderStageCreateInfo::default()
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.module(vert_shader_module.handle)
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.name(shader_entry_name)
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.stage(vk::ShaderStageFlags::VERTEX);
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let framebuffers = swapchain.present_image_views
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.as_ref()
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.ok_or_else(|| anyhow::anyhow!("No present image views found"))?
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.iter()
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.map(|present_image_view| {
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let attachments = [*present_image_view];
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let framebuffer_info = vk::FramebufferCreateInfo::default()
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.render_pass(render_pass.handle)
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.width(swapchain.surface_resolution.width)
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.height(swapchain.surface_resolution.height)
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.attachments(&attachments)
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.layers(1);
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let frag_shader_module =
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VkShaderModule::from_spv_file(device.clone(), "res/shaders/main.frag.spv")?;
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unsafe { device.handle.create_framebuffer(&framebuffer_info, None).unwrap() }
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})
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.collect::<Vec<_>>();
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let frag_shader_info = vk::PipelineShaderStageCreateInfo::default()
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.module(frag_shader_module.handle)
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.name(shader_entry_name)
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.stage(vk::ShaderStageFlags::FRAGMENT);
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let command_pool_info = vk::CommandPoolCreateInfo::default()
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.queue_family_index(device.queue_family_index);
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let command_pool = unsafe { device.handle.create_command_pool(&command_pool_info, None)? };
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let shader_stage_create_infos = [vert_shader_info, frag_shader_info];
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let command_buffer_info = vk::CommandBufferAllocateInfo::default()
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.command_pool(command_pool)
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.level(vk::CommandBufferLevel::PRIMARY)
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.command_buffer_count(framebuffers.len() as u32);
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let vertex_input_info = vk::PipelineVertexInputStateCreateInfo::default();
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// Destroyed with command pool
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let command_buffers = unsafe { device.handle.allocate_command_buffers(&command_buffer_info)? };
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let input_assembly = vk::PipelineInputAssemblyStateCreateInfo::default()
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.topology(PrimitiveTopology::TRIANGLE_LIST);
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let viewport = vk::Viewport::default()
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.width(swapchain.surface_resolution.width as f32)
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.height(swapchain.surface_resolution.height as f32)
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.max_depth(1.0);
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let scissor = vk::Rect2D::default().extent(swapchain.surface_resolution);
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let viewport_state = vk::PipelineViewportStateCreateInfo::default()
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.viewports(&[viewport])
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.scissors(&[scissor]);
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let rasterizer = vk::PipelineRasterizationStateCreateInfo::default()
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.polygon_mode(vk::PolygonMode::FILL)
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.cull_mode(vk::CullModeFlags::BACK)
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.front_face(vk::FrontFace::CLOCKWISE)
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.line_width(1.0);
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let multisampling = vk::PipelineMultisampleStateCreateInfo::default()
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.rasterization_samples(vk::SampleCountFlags::TYPE_1)
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.min_sample_shading(1.0);
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let color_blend_attachment = vk::PipelineColorBlendAttachmentState::default()
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.color_write_mask(vk::ColorComponentFlags::RGBA);
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let color_blending =
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vk::PipelineColorBlendStateCreateInfo::default().attachments(&[color_blend_attachment]);
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let dynamic_state = vk::PipelineDynamicStateCreateInfo::default()
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.dynamic_states(&[vk::DynamicState::VIEWPORT, vk::DynamicState::LINE_WIDTH]);
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let pipeline_layout_info = vk::PipelineLayoutCreateInfo::default();
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let pipeline_layout = unsafe {
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device
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.handle
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.create_pipeline_layout(&pipeline_layout_info, None)?
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};
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unsafe { device.handle.destroy_pipeline_layout(pipeline_layout, None) };
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unsafe { device.handle.destroy_command_pool(command_pool, None) };
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for framebuffer in framebuffers {
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unsafe { device.handle.destroy_framebuffer(framebuffer, None) };
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}
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Ok(Self {
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instance,
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