Split app, window render context and vulkan context
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9 changed files with 426 additions and 325 deletions
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@ -8,7 +8,10 @@ use vulkano::command_buffer::{AutoCommandBufferBuilder, PrimaryAutoCommandBuffer
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use vulkano::descriptor_set::{DescriptorSet, WriteDescriptorSet};
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use vulkano::pipeline::{GraphicsPipeline, Pipeline, PipelineBindPoint};
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use crate::vulkan::{App, Vertex2D, pipelines::triangle_pipeline::create_triangle_pipeline};
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use crate::vulkan::{pipelines::triangle_pipeline::create_triangle_pipeline, vertex::Vertex2D};
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use super::vulkan_context::VulkanContext;
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use super::window_render_context::WindowRenderContext;
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const VERTICES: [Vertex2D; 12] = [
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// Triangle en haut à gauche
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@ -73,10 +76,14 @@ pub struct Scene {
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}
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impl Scene {
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pub fn load(app: &App) -> Result<Self, Box<dyn Error>> {
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let pipeline = create_triangle_pipeline(&app.device, &app.rcx.as_ref().unwrap().swapchain)?;
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pub fn load(
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vulkan_context: &VulkanContext,
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window_render_context: &WindowRenderContext,
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) -> Result<Self, Box<dyn Error>> {
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let pipeline =
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create_triangle_pipeline(&vulkan_context.device, &window_render_context.swapchain)?;
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let vertex_buffer =
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Vertex2D::create_buffer(Vec::from_iter(VERTICES), &app.memory_allocator)?;
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Vertex2D::create_buffer(Vec::from_iter(VERTICES), &vulkan_context.memory_allocator)?;
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Ok(Scene {
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pipeline,
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@ -87,16 +94,17 @@ impl Scene {
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pub fn render(
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&self,
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app: &App,
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vulkan_context: &VulkanContext,
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window_render_context: &WindowRenderContext,
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builder: &mut AutoCommandBufferBuilder<PrimaryAutoCommandBuffer>,
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) -> Result<(), Box<dyn Error>> {
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let vertex_count = self.vertex_buffer.len() as u32;
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let instance_count = vertex_count / 3;
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let uniform_buffer = self.get_uniform_buffer(app);
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let uniform_buffer = self.get_uniform_buffer(vulkan_context, window_render_context);
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let layout = &self.pipeline.layout().set_layouts()[0];
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let descriptor_set = DescriptorSet::new(
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app.descriptor_set_allocator.clone(),
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vulkan_context.descriptor_set_allocator.clone(),
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layout.clone(),
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[WriteDescriptorSet::buffer(0, uniform_buffer)],
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[],
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@ -119,8 +127,12 @@ impl Scene {
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Ok(())
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}
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fn get_uniform_buffer(&self, app: &App) -> Subbuffer<vs::MVPData> {
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let swapchain = &app.rcx.as_ref().unwrap().swapchain;
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fn get_uniform_buffer(
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&self,
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vulkan_context: &VulkanContext,
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window_render_context: &WindowRenderContext,
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) -> Subbuffer<vs::MVPData> {
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let swapchain = &window_render_context.swapchain;
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let elapsed = self.rotation_start.elapsed();
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let rotation = elapsed.as_secs() as f64 + elapsed.subsec_nanos() as f64 / 1_000_000_000.0;
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let rotation = Mat3::from_rotation_y(rotation as f32);
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@ -143,7 +155,10 @@ impl Scene {
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projection: proj.to_cols_array_2d(),
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};
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let buffer = app.uniform_buffer_allocator.allocate_sized().unwrap();
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let buffer = vulkan_context
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.uniform_buffer_allocator
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.allocate_sized()
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.unwrap();
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*buffer.write().unwrap() = uniform_data;
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buffer
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