vulkan: Rename name mistake to handle
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dd8a5a97ea
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001547dbc2
5 changed files with 22 additions and 22 deletions
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@ -22,7 +22,7 @@ impl VkGraphicsPipeline {
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let shader_entry_name = CStr::from_bytes_with_nul(b"main\0")?;
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let vert_shader_module =
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VkShaderModule::from_spv_file(device.clone(), "res/shaders/main.vert.spv")?;
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VkShaderModule::from_spv_file(device, "res/shaders/main.vert.spv")?;
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let vert_shader_info = vk::PipelineShaderStageCreateInfo::default()
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.module(vert_shader_module.handle)
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@ -30,7 +30,7 @@ impl VkGraphicsPipeline {
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.stage(vk::ShaderStageFlags::VERTEX);
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let frag_shader_module =
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VkShaderModule::from_spv_file(device.clone(), "res/shaders/main.frag.spv")?;
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VkShaderModule::from_spv_file(device, "res/shaders/main.frag.spv")?;
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let frag_shader_info = vk::PipelineShaderStageCreateInfo::default()
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.module(frag_shader_module.handle)
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