First Commit
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152
VBO/src/main/Main.java
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152
VBO/src/main/Main.java
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package main;
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import org.lwjgl.input.*;
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import org.lwjgl.opengl.*;
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import rendering.*;
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public class Main {
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private static boolean IsRunning = true;
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private static long current = System.currentTimeMillis(), elapsedInfo = 0,
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elapsed = 0, previous = 0;
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private static long timeTicks = 0, timeFps = 0;
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private static int FPS = 0, TICKS = 0, LAST_TICKS = 60, LAST_FPS = 60;
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private static final String TITLE = "Test VBO";
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private static final int width = 1280, height = 720;
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private static Game game;
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/**
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* @param args
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* @Info Fonction principal
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*/
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public static void main(String[] args) {
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try {
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Display.setTitle(TITLE);
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Display.setDisplayMode(new DisplayMode(width, height));
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Display.setResizable(true);
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Mouse.setGrabbed(true);
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Display.create();
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game = new Game();
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loop();
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} catch (Exception e) {
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}
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}
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/**
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* @Info Boucle principal avec Timer
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*/
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public static void loop() {
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while (IsRunning) {
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previous = current;
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current = System.currentTimeMillis();
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elapsed += current - previous;
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elapsedInfo += current - previous;
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DisplayManager.setDelta(current - previous);
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if (Display.wasResized()) {
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DisplayManager.updateDisplay();
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}
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if (elapsed >= 1000 / 60) {
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Update.updateMouse();
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Update.updateKeyboard();
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Update.update();
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TICKS++;
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elapsed = 0;
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timeTicks = System.currentTimeMillis() - current;
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} else {
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DisplayManager.clearScreen();
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Shader.MAIN.bind();
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DisplayManager.preRender3D();
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DisplayManager.render3D();
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DisplayManager.preRender2D();
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DisplayManager.render2D();
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FPS++;
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timeFps = System.currentTimeMillis() - current;
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}
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if (elapsedInfo >= 1000) {
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LAST_FPS = FPS;
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LAST_TICKS = TICKS;
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Display.setTitle(TITLE + " | FPS:" + LAST_FPS + " TICKS:"
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+ LAST_TICKS + " timeFps:" + timeFps + "ms timeTicks:"
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+ timeTicks + "ms" + " | PX:"
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+ Camera.getPosition().getX() + " PY:"
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+ Camera.getPosition().getY() + " PZ:"
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+ Camera.getPosition().getZ());
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FPS = 0;
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TICKS = 0;
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elapsedInfo = 0;
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}
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}
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}
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public static boolean isRunning() {
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return IsRunning;
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}
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public static void setRunning(boolean isRunning) {
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IsRunning = isRunning;
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}
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public static long getCurrent() {
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return current;
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}
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public static long getElapsedInfo() {
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return elapsedInfo;
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}
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public static long getElapsed() {
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return elapsed;
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}
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public static long getPrevious() {
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return previous;
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}
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public static long getTimeTicks() {
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return timeTicks;
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}
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public static long getTimeFps() {
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return timeFps;
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}
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public static int getFPS() {
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return FPS;
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}
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public static int getTICKS() {
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return TICKS;
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}
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public static int getLAST_TICKS() {
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return LAST_TICKS;
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}
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public static int getLAST_FPS() {
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return LAST_FPS;
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}
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public static String getTitle() {
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return TITLE;
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}
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public static int getWidth() {
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return width;
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}
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public static int getHeight() {
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return height;
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}
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public static Game getGame() {
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return game;
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}
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}
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