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Florian RICHER 2016-12-02 03:31:51 +01:00
parent 142ae74193
commit 683440dda2
4 changed files with 1147 additions and 1 deletions

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@ -69,6 +69,10 @@ function runDemo(canvasId) {
function createObj(loader,scene){
var stone = new BABYLON.StandardMaterial("stone", scene);
stone.diffuseTexture = new BABYLON.Texture("images/tileable9.png", scene);
var wood = new BABYLON.StandardMaterial("wood", scene);
wood.diffuseTexture = new BABYLON.Texture("images/wood.jpg", scene);
var house = loader.addMeshTask("house1", "", "assets/", "house.obj");
house.onSuccess = function(t){
t.loadedMeshes.forEach(function(m) {//m = model
@ -91,6 +95,19 @@ function createObj(loader,scene){
m.checkCollisions = true;
});
};
var boat1 = loader.addMeshTask("boat1", "", "assets/", "Cannoe.obj");
boat1.onSuccess = function(t){
t.loadedMeshes.forEach(function(m) {//m = model
m.position.x = 0;
m.position.y = -11;
m.material = wood;
m.position.z = 60;
m.rotation.z = Math.PI/16;
m.scaling = new BABYLON.Vector3(3, 3, 3);
m.checkCollisions = true;
});
};
// BABYLON.SceneLoader.ImportMesh("test", "assets/", "house.babylon", scene, function (newMeshes){
// modele = newMeshes;
// modele.rotation.x = 10;