Merge branch 'master' of https://gitlab.com/echo_avis_de_template/WebGL_Sites_Project
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commit
4b77eabeb7
9 changed files with 54577 additions and 5 deletions
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@ -67,11 +67,12 @@ function runDemo(canvasId) {
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}
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function createObj(loader,scene){
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var batman = loader.addMeshTask("bunny", "", "assets/", "bunny.obj");
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var batman = loader.addMeshTask("bunny", "", "assets/", "Bane_3.obj");
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batman.onSuccess = function(t){
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t.loadedMeshes.forEach(function(m) {
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t.loadedMeshes.forEach(function(m) {//m = model
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m.position.x = 10;
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m.scale = 100;
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m.scaling = new BABYLON.Vector3(1, 1, 1);
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m.checkCollisions = true;
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});
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};
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}
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@ -91,7 +92,7 @@ function createSkybox(scene) {
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function createDemoScene(scene) {
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// Cr<43>ation d'un sol
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var groundMaterial = new BABYLON.StandardMaterial("ground", scene);
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@ -247,7 +248,7 @@ function createDemoScene(scene) {
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groundSalle3.rotation.x = Math.PI / 2;
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groundSalle3.position.z = 140;
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groundSalle3.material = new BABYLON.StandardMaterial("gMaterial", scene);
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groundSalle3.material = groundMaterial;
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groundSalle3.material = groundMaterial;
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groundSalle3.checkCollisions = true;
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var mur11Salle3 = BABYLON.Mesh.CreatePlane("mur11Salle3", 20, scene);
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