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MMORPG_PROJECT/Unity network UDP/Assets/scripts/network/common/IPacket.cs
2016-06-22 21:45:43 +02:00

11 lines
222 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
interface IPacket
{
void read(DataBuffer data);
void write(DataBuffer data);
void manage(byte[] data, Client client);
}