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Add Server and client

This commit is contained in:
MrDev023 2016-06-22 21:45:43 +02:00
parent 3d7c9e3f7f
commit 6258438d44
262 changed files with 2661 additions and 0 deletions

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@ -0,0 +1,27 @@
using UnityEngine;
using System.Collections;
public class PingPacket : IPacket {
public long current;
public PingPacket()
{
}
void IPacket.read(DataBuffer data)
{
}
void IPacket.write(DataBuffer data)
{
}
void IPacket.manage(byte[] data, Client client)
{
}
}