Add Server and client
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Unity Server Project/data/world/worldList.xml
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Unity Server Project/data/world/worldList.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<worldList>
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<worlds>
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<entry>
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<key>10000001</key>
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<value>10000001.map</value>
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</entry>
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</worlds>
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</worldList>
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