Add Audio and Shadow Class

This commit is contained in:
Florian Richer (MrDev023) 2016-03-12 17:59:49 +01:00
parent 63023152fe
commit 0f4d6c37e8
10 changed files with 479 additions and 2 deletions

View file

@ -1,7 +1,8 @@
package fr.technicalgames.light;
import fr.technicalgames.math.*;
import fr.technicalgames.shadow.*;
public abstract class Light {
public abstract class Light extends Shadow{
public Vector4f position;//w == 0 si c une directional light
public Vector3f intensities;
@ -11,6 +12,7 @@ public abstract class Light {
public Vector3f coneDirection;
public Light(Vector4f position,Vector3f intensities,float attenuation,float ambientCoefficient,float coneAngle,Vector3f coneDirection){
super();
this.position = position;
this.intensities = intensities;
this.attenuation = attenuation;