R1
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Assets/Scripts/FearUI.cs
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Assets/Scripts/FearUI.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FearUI : MonoBehaviour
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{
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public FearLevel fear;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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this.gameObject.transform.localScale = new Vector3(1 - fear.GetFearLevel() / 100.0f, this.gameObject.transform.localScale.y, this.gameObject.transform.localScale.z);
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}
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}
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