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Bug fixes

This commit is contained in:
MrDev023 2017-01-14 20:10:33 +01:00
parent ae3320e067
commit d1ec316066
4 changed files with 82 additions and 75 deletions

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@ -7,6 +7,7 @@ in vec2 fragTexCoord;
in vec3 fragVert;
//layout(location = 0) out vec4 finalColor;
// https://learnopengl.com/#!Lighting/Multiple-lights pour le lighing en cas de besoin
void main() {
gl_FragData[0] = texture(materialTex, fragTexCoord) * color;