Add score player
This commit is contained in:
parent
89c691beca
commit
4ae8175fda
7 changed files with 267 additions and 246 deletions
|
@ -1,17 +1,9 @@
|
|||
package globalgamejam.game;
|
||||
|
||||
import globalgamejam.math.Vector2f;
|
||||
import globalgamejam.gui.ActionGUI;
|
||||
import globalgamejam.gui.GUI;
|
||||
import globalgamejam.gui.GUILabel;
|
||||
import globalgamejam.gui.IActionGUI;
|
||||
import globalgamejam.input.Input;
|
||||
import globalgamejam.render.*;
|
||||
import globalgamejam.tiles.TestTile;
|
||||
import globalgamejam.tiles.Tile;
|
||||
import globalgamejam.gui.interfaces.MainInterfaces;
|
||||
|
||||
import globalgamejam.world.MainWorld;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Random;
|
||||
|
||||
/**
|
||||
|
@ -19,71 +11,42 @@ import java.util.Random;
|
|||
*/
|
||||
public class MainGame extends Game{
|
||||
|
||||
private ArrayList<Tile> tiles;
|
||||
|
||||
private MainWorld world;
|
||||
private MainInterfaces interfaces;
|
||||
public int[] scores;
|
||||
private Random rand;
|
||||
|
||||
private Player player1;
|
||||
|
||||
private ArrayList<GUI> guis;
|
||||
private GUILabel label;
|
||||
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
tiles = new ArrayList<Tile>();
|
||||
guis = new ArrayList<GUI>();
|
||||
TestTile t = new TestTile();
|
||||
t.getTransform().translate(100,100,0);
|
||||
t.getTransform().scale(10,10,0);
|
||||
tiles.add(t);
|
||||
|
||||
player1 = new Player(-100, 0);
|
||||
tiles.add(player1.getTile());
|
||||
|
||||
rand = new Random();
|
||||
label = new GUILabel("Test");
|
||||
label.setX(10);
|
||||
label.setY(10);
|
||||
label.setAction(new ActionGUI() {
|
||||
@Override
|
||||
public void enter(float mouseX, float mouseY) {
|
||||
label.setColor(Color.RED);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void leave(float mouseX, float mouseY) {
|
||||
label.setColor(Color.WHITE);
|
||||
}
|
||||
});
|
||||
guis.add(label);
|
||||
|
||||
this.scores = new int[2];
|
||||
world = new MainWorld(this);
|
||||
interfaces = new MainInterfaces(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update() {
|
||||
Camera.transform();
|
||||
// player1.setPosition((rand.nextFloat() - 0.5f) * 200f, (rand.nextFloat() - 0.5f) * 150f);
|
||||
// player1.applyTransform();
|
||||
for(GUI g : guis)g.update();
|
||||
|
||||
interfaces.update();
|
||||
world.update();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render2D() {
|
||||
for(Tile t : tiles)t.render();
|
||||
world.render();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void renderGUI() {
|
||||
for(GUI g : guis)g.render();
|
||||
interfaces.render();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
tiles.clear();
|
||||
guis.clear();
|
||||
interfaces.destroy();
|
||||
world.destroy();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ public abstract class GUI {
|
|||
this.y = y;
|
||||
this.width = 0;
|
||||
this.height = 0;
|
||||
this.action = new ActionGUI();
|
||||
}
|
||||
|
||||
public void setAction(IActionGUI action){
|
||||
|
|
|
@ -54,9 +54,9 @@ public class GUILabel extends GUI {
|
|||
this.vbo = GL15.glGenBuffers();
|
||||
float[] a = new float[]{
|
||||
0,0, 0.0f,0.0f,
|
||||
this.texture.width,0, 1.0f,0.0f,
|
||||
this.texture.width,this.texture.height, 1.0f,1.0f,
|
||||
0,this.texture.height, 0.0f,1.0f
|
||||
1,0, 1.0f,0.0f,
|
||||
1,1, 1.0f,1.0f,
|
||||
0,1, 0.0f,1.0f
|
||||
};
|
||||
FloatBuffer buff = BufferUtils.createFloatBuffer(a.length);
|
||||
buff.put(a).flip();
|
||||
|
@ -72,6 +72,7 @@ public class GUILabel extends GUI {
|
|||
Shaders.MAIN_SHADERS.uniform("camera", Camera.matrix);
|
||||
Matrix4f transform = new Matrix4f();
|
||||
transform.translate(super.x,super.y,0);
|
||||
transform.scale(this.getWitdh(),this.getHeight(),1);
|
||||
Shaders.MAIN_SHADERS.uniform("transform", transform);
|
||||
Shaders.MAIN_SHADERS.uniform("projection", DisplayManager.projection);
|
||||
Shaders.MAIN_SHADERS.uniform("color", Color4f.WHITE);
|
||||
|
@ -142,8 +143,6 @@ public class GUILabel extends GUI {
|
|||
this.texture = Texture.loadFont(text,color,font,size);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Return the x coordonnate of the Label (upper left corner)
|
||||
* @return x (float) : the x coordonnate of the Label
|
||||
|
@ -191,7 +190,7 @@ public class GUILabel extends GUI {
|
|||
* @return witdh (int) : the width
|
||||
*/
|
||||
public int getWitdh() {
|
||||
return super.width;
|
||||
return this.texture.width;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -199,7 +198,7 @@ public class GUILabel extends GUI {
|
|||
* @return height (int) : the height
|
||||
*/
|
||||
public int getHeight() {
|
||||
return super.height;
|
||||
return this.texture.height;
|
||||
}
|
||||
|
||||
public void destroy(){
|
||||
|
|
53
src/globalgamejam/gui/interfaces/MainInterfaces.java
Normal file
53
src/globalgamejam/gui/interfaces/MainInterfaces.java
Normal file
|
@ -0,0 +1,53 @@
|
|||
package globalgamejam.gui.interfaces;
|
||||
|
||||
import globalgamejam.Main;
|
||||
import globalgamejam.game.MainGame;
|
||||
import globalgamejam.gui.GUI;
|
||||
import globalgamejam.gui.GUILabel;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* Created by trexr on 20/01/2017.
|
||||
*/
|
||||
public class MainInterfaces {
|
||||
|
||||
private final int SIZE_OF_DETAILS = 100;
|
||||
|
||||
private MainGame game;
|
||||
private ArrayList<GUI> guis;
|
||||
|
||||
private GUILabel p1,p2;
|
||||
|
||||
|
||||
public MainInterfaces(MainGame game){
|
||||
this.game = game;
|
||||
guis = new ArrayList<GUI>();
|
||||
init();
|
||||
}
|
||||
|
||||
public void init(){
|
||||
p1 = new GUILabel("Player 1 : ", Main.WIDTH/4 - 50,10, Color.WHITE,"Arial",16);
|
||||
p2 = new GUILabel("Player 2 : ", Main.WIDTH/4 * 3 - 50,10, Color.WHITE,"Arial",16);
|
||||
guis.add(p1);
|
||||
guis.add(p2);
|
||||
}
|
||||
|
||||
public void update(){
|
||||
p1.setText("Player 1 : " + this.game.scores[0]);
|
||||
p1.setX((Main.WIDTH-SIZE_OF_DETAILS)/4 - p1.getWitdh()/2);
|
||||
p2.setText("Player 2 : " + this.game.scores[1]);
|
||||
p2.setX((Main.WIDTH-SIZE_OF_DETAILS)/4*3 - p2.getWitdh()/2);
|
||||
for(GUI g : guis)g.update();
|
||||
}
|
||||
|
||||
public void render(){
|
||||
for(GUI g : guis)g.render();
|
||||
}
|
||||
|
||||
public void destroy(){
|
||||
guis.clear();
|
||||
}
|
||||
|
||||
}
|
|
@ -82,7 +82,6 @@ public class Texture {
|
|||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image.getWidth(), image.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
System.out.println("Texture loaded ! " + width + "x" + height + " id:" + textureID);
|
||||
|
||||
return new Texture(image.getWidth(),image.getHeight(),textureID);
|
||||
}
|
||||
|
@ -122,6 +121,8 @@ public class Texture {
|
|||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
System.out.println("Texture loaded ! " + width + "x" + height + " id:" + id);
|
||||
|
||||
return new Texture(width, height, id);
|
||||
} catch (IOException e) {
|
||||
|
|
38
src/globalgamejam/world/MainWorld.java
Normal file
38
src/globalgamejam/world/MainWorld.java
Normal file
|
@ -0,0 +1,38 @@
|
|||
package globalgamejam.world;
|
||||
|
||||
import globalgamejam.game.MainGame;
|
||||
import globalgamejam.tiles.Tile;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
/**
|
||||
* Created by trexr on 20/01/2017.
|
||||
*/
|
||||
public class MainWorld {
|
||||
|
||||
private ArrayList<Tile> tiles;
|
||||
|
||||
private MainGame game;
|
||||
|
||||
public MainWorld(MainGame game){
|
||||
this.game = game;
|
||||
tiles = new ArrayList<Tile>();
|
||||
init();
|
||||
}
|
||||
|
||||
public void init(){
|
||||
}
|
||||
|
||||
public void update(){
|
||||
|
||||
}
|
||||
|
||||
public void render(){
|
||||
for(Tile t : tiles)t.render();
|
||||
}
|
||||
|
||||
public void destroy(){
|
||||
tiles.clear();
|
||||
}
|
||||
|
||||
}
|
Reference in a new issue